Mario + Rabbids Dev Team Has Tripled In Size To Meet Sequel’s “Much Bigger Ambitions”

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Mario + Rabbids Sparks of Hope was one of the highlights of this year’s E3, offering a gorgeous splash of colour and comedy to liven up Ubisoft’s show and giving fans of the original game something to look forward to as we hurtle towards 2022.

The footage we saw during the event looked particularly lavish, with some very pretty character models and intriguing new gameplay elements – it looked like we might be about to get our hands on much more ambitious sequel, and it turns out that that’s exactly the case.

In an interview with Multiplayer.it (Italian), Sparks of Hope creative director Davide Soliani and producer Cristina Nava spoke about what we can expect to see in the new game. Interestingly, the conversation revealed that to meet the sequel’s “much bigger ambitions,” the original Mario + Rabbids team of just over 100 people has now tripled in size.

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The interview also touched upon Sparks of Hope’s new camera system and world design. Nava says, “The worlds are no longer a corridor like the exploration parts were in Mario + Rabbids Kingdom Battle between battles. It’s not an open world, this we would like to point out, however within each planet you will be able to move more freely.” (Thanks, VGC).

Elsewhere, Soliani teased that the team has been listening to the Mario + Rabbids community, and that “some of the things they’ve asked for that we’ve been collecting and discussing since we released the game in 2017 have become a reality” in the sequel. He stops short of sharing what these might be, but it sounds like fans are in for a real treat.

Are you looking forward to playing the new Mario + Rabbids when it launches next year? Let us know with a comment.

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