Month: June 2021

Stranger of Paradise: Final Fantasy Origin’s concept is based on Final Fantasy 1, but is a story all its own. Speaking in an interview with Weekly Famitsu, Stranger of Paradise: Final Fantasy Origin’s creative producer Tetsuya Nomura, producer Jin Hujiwara, and director Daisuke Inoue spoke about the game, and how it’s using the original Final Fantasy as
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Twitter user PlayStation Game Size, who is known for scraping PlayStation servers for information, recently caused quite a stir when they announced that they found a Demon’s Souls PlayStation 4 version. The “discovery” generated a lot of excitement, particularly because of Sony’s flip-flopping on the issue of cross-gen releases as well as the recently-announced Godfall
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While other first-person sword fighting games like Mordhau and Kingdom Come: Deliverance have tried to sell themselves on the realism of their hitboxes or the high skill ceilings of their combat systems, Chivalry: Medieval Warfare has always been unashamed to fall a bit more on the arcadey side. Its sequel, Chivalry 2 continues that tradition,
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The Australian Classification board has approved a rating for a new unannounced Castlevania collection which comprises of Konami’s classic Game Boy Advance games. The Castlevania Advance Collection has been given a Mature rating by The Australian Classification board and the collection appears to be coming to multiple platforms. The Castlevania Advance Collection is being developed
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Sometimes the most brilliant moments of forward momentum in games come in the form of breaking out of the traditional genre mold, either evolving or blending genres—particularly unexpected ones—in fresh new ways. Lemnis Gate leans on this exact concept at its core, taking a first-person shooter and making it into a turn-based strategy game…? Yeah,
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Crafting a new IP is serious business, a challenge that is no stranger to the development team behind the new futuristic action RPG Scarlet Nexus! Bandai Namco assembled a veteran team to lead this ambitious project, tapping their firsthand experience in launching original IP. With Code Vein Producer Keita Iizuka at the helm, Director Kenji
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While the sniper rifle is standard issue in almost every first-person shooter, few games manage to capture the challenge and coldblooded thrills of being an actual expert marksman. At its best, Sniper Ghost Warrior Contracts 2 does a good job of satisfying the desire to splatter bad guy brains with a buzzer-beating bullet from way
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Puzzling point and clickers have had a bit of a revival lately, especially in the indie market. The retro feel to games that hark back to the golden age of gaming – the 1990s – have suddenly become ever so popular again. However that does mean that games which first launched many years ago are
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Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Word is Dano spends her downtime knitting and her uptime hitting. Best to approach her when her hands are empty, either way. Whenever you meet someone new during a playthrough of Griftlands, Klei Entertainment’s masterful deckbuilder,
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