Monolith Soft says they created Xenoblade Chronicles: Definitive Edition’s Future Connected epilogue for “two and a half reasons”

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Tetsuya Takahashi, Monolith Soft president and creator, was featured in a new Famitsu issue that is out this week. In the issue, Takahashi reveals why Monolith Soft decided to make the Future Connected epilogue for Xenoblade Chronicles: Definitive Edition, which slated to release on the Nintendo Switch on May 29th. You can see what Takahashi said, thanks to Nintendo Everything’s translation, down below.

“It’s because we felt bad for Melia… I’m only half-joking when I say that. With Future Connected, we’re able to draw in those who’ve already played Xenoblade Chronicles; moreover, there’s details there that connect to the future of Xenoblade. So we created it for two and a half reasons. Another rationale being we had an unused map from the main game, the Bionis’ shoulder, which was appropriate for the setting”.

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