Mushroom Wars 2 is a highly competitive real-time strategy game, where you control handsome little mushroom units. Each battle is short, usually only around five minutes, but it’s a very intensive collision between you and another player. It requires full immersion!
You can prepare yourself by playing the story-driven campaign solo, but none of the computer opponents can compete with the cunning mind of a real human counterpart.
Mushroom Wars 2, a time-proven eSports game, is now available on modern consoles. We asked our community manager for some tips on basic aspects of the game that could be helpful for novice Mushroom Generals.
Attack and Defence
At first glance, the game seems to be all about maths and numbers: IDE with more units should win the battle. But it’s not that simple.
There are defence and attack multipliers, which play a huge role in the game. By getting advantage over your opponent, you can “trade” less units in micro fights.
Ways to increase protection and attack indexes:
– leveling up the building for higher defence
– getting a higher level of morale
– using heroes’ skills, such as Rudo’s Defensive Walls or Ayner’s Rage
– building forges
Amount of Troops
Since the amount of units in opponents’ buildings is hidden, it’s hard to predict if you succeed in an attack, but not impossible. Luckily, there is a bar at the top of the match screen, which shows the sum of troops each player has. It won’t tell you the exact number in each building, but it could give an average value by dividing by the amount of buildings they own.
Morale
Morale might be the most important aspect of the game that prevents the snowball effect. The morale is shown right below the troops amount bar at the top of the battle screen. Levels of morale are visualized with stars.
As it was said before, the more morale you have, the higher attack and defence indexes you get. In addition, the speed of your units is also increasing that affects damage per second coefficient of your army.
What you need to remember: never attack an opponent with two morale levels advantage. It’s very likely that your attack won’t succeed, you’ll just ‘feed’ your enemy and give a free win in most cases.
To increase morale you need to:
– capture buildings
– defend opponent’s attacks
– upgrade buildings
– use some heroes’ active skills
You are losing morale when the following happens:
– your units die on the battlefield
– you lose a building
– inactivity
Snaking
There is a way to send units much more efficiently in a very tight line, and it’s not cheating! It was a bug in the original Mushroom Wars but became a feature in the sequel.
We call this snaking. Snaking can make your attacks more powerful and unpredictable.
To perform snaking you need to:
- Choose a building you want to send units from and make sure it has less than 35 units inside.
- Choose a building you want to send units to by holding the right bumper button.
- Press the B button as fast as you can on the requested building.
We hope that these tips will help you to show your real skill in 1v1 or 2v2 battles. Good luck newborn Mushroom General!
Mushroom Wars 2
Zillion Whales
8
Learning the ropes of mushroom warfare is easy with simple and intuitive controls as well as gamepad support. But the journey to become a fearsome commander requires fast reflexes, an eye for strategy, and the ability to oversee up to thousands of units at once.
Once you’re confident in your skills, putting your mushroom army against other players is the best way to improve. Mushroom Wars 2 comes tournament-ready, with a league system and ranked matches that make for fierce competition. In addition replay feature, and spectator mode make it easy to enter the competitive scene. Just want to enjoy a friendly skirmish with your friends? Custom games let you try out new strategies with up to three friends in free-for-all or team-based matches.
Whether you are battling enemy hordes in the the depths of the single-player campaign, or competing against your friends in various multiplayer modes, Mushroom Wars 2 provides intense, fast-paced short-session battles!