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The description under the latest trailer for Craftopia explains that its developers “combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, [and] automation” in making the game. It does not explain whether catching giraffes in Pokéball-like traps counts as “hunting”, or whether blasting cows into space with a baseball bat is “hack-and-slash.”
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I loved the wall-busting, door-blocking, remote-camera-ing gadgets that Rainbow Six Siege gave players, but the community quickly outpaced my ability to compete with them. That’s why I’m looking forward to Tom Clancy’s Rainbow Six Extraction. It broadly gives you the same toys, but you’re using them against AI-controlled alien mutants. I’m traditionally alright at competing
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The presentation schedule for this year’s Tokyo Game Show recently rolled out, and Square Enix confirmed when and where you can catch its big live stream. Additionally, it announced individual showcases highlighting Forspoken, Stranger of Paradise Final Fantasy Origin, and Final Fantasy VII: The First Soldier.  As previously revealed, Square Enix Presents will air on October 1
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Townscaper left early access last week, a chill town building game I compared to pruning a bonsai tree. I clearly should have saved that description for Cloud Gardens. It’s a similarly chill urban design game, but here you’re planting, growing and, yes, pruning plants across dioramas of urban decay. It’s now hit 1.0 and left
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Brendan “Playerunknown” Greene, the creator behind the massively successful PUBG: Battlegrounds (formerly known as Playerunknown’s Battlegrounds) has announced his studio, Playerunknown Productions, is going independent. The team has separated itself from Krafton, which oversees publishing for PUBG related properties. While Krafton retains a minority stake in the studio, Greene and his team are, for all
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